M:tG card similarity search
1BG · Legendary Creature — Human Warlock
{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Gimme Five | W | Instant | You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.) |
Landbind Ritual | 3WW | Sorcery | You gain 2 life for each Plains you control. |
Magus of the Bazaar | 1U | Creature — Human Wizard | {T}: Draw two cards, then discard three cards. 0/1 |
Modify Memory | 4U | Sorcery | Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards. |
Orcish Spy | R | Creature — Orc Rogue | {T}: Look at the top three cards of target player's library. 1/1 |
Braids, Arisen Nightmare | 1BB | Legendary Creature — Nightmare | At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. 3/3 |
Gutless Ghoul | 2B | Snow Creature — Zombie | {1}, Sacrifice a creature: You gain 2 life. 2/2 |
Happily Ever After | 2W | Enchantment | When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
Gibbering Barricade | 2B | Creature — Nightmare Wall | Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. 2/4 |
Night's Whisper | 1B | Sorcery | You draw two cards and you lose 2 life. |