M:tG card similarity search
2U · Enchantment
Nonbasic lands don't untap during their controllers' untap steps.
Name | Mana | Type | Text |
---|---|---|---|
Perilous Forays | 3GG | Enchantment | {1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle. |
Avalanche Riders | 3R | Creature — Human Nomad | Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land. 2/2 |
Spitfire Lagac | 3R | Creature — Lizard | Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. 3/4 |
Ball Lightning | RRR | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. 6/1 |
Groundbreaker | GGG | Creature — Elemental | Trample, haste At the beginning of the end step, sacrifice Groundbreaker. 6/1 |
Spark Elemental | R | Creature — Elemental | Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Spark Elemental. 3/1 |
Mahadi, Emporium Master | 1BR | Legendary Creature — Devil | At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3 |
Putrefax | 3GG | Creature — Phyrexian Horror | Trample, haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of the end step, sacrifice Putrefax. 5/3 |
Skola Grovedancer | 1G | Enchantment Creature — Satyr Druid | Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. 2/2 |
Mirran Safehouse | 3 | Artifact | As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards. |