Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Backslide

1U · Instant

Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Dormant Grove 3GEnchantment At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.
Reflection Net 1WUArtifact Flash When Reflection Net enters the battlefield, exile target creature until Reflection Net leaves the battlefield. {2}: Target creature you control becomes a copy of a creature card exiled with Reflection Net. Activate only as a sorcery and only once.
Sarevok the Usurper 3BLegendary Creature — Human Knight Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 3/3
Angelic Cub 1WCreature — Cat Angel Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as Angelic Cub has three or more +1/+1 counters on it, it has flying. 1/1
Karn's Sylex 3Legendary Artifact Karn's Sylex enters the battlefield tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. {X}, {T}, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.
Crimson Acolyte 1WCreature — Human Cleric Protection from red {W}: Target creature gains protection from red until end of turn. 1/1
Shinen of Life's Roar 1GCreature — Spirit All creatures able to block Shinen of Life's Roar do so. Channel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so. 1/2
Eccentric Apprentice 2UCreature — Tiefling Wizard Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. 2/2
Raking Claws 1RInstant Target creature gains double strike until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Mortipede 3BCreature — Insect {2}{G}: All creatures able to block Mortipede this turn do so. 4/1
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