M:tG card similarity search
3G · Creature — Human Warrior
Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Hoisted Hireling | 2B | Creature — Zombie | Hoisted Hireling has flying as long as it's being held above the battlefield. 2/1 |
Sanguine Sipper | 1W | Creature — Vampire Guest | Sanguine Sipper has lifelink as long as you control a stickered permanent. 3/1 |
Rhox Pummeler | 5G | Creature — Rhino Soldier | Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Rhox Pummeler has trample as long as it has a shield counter on it. 6/3 |
Croakid Amphibonaut | 4U | Creature — Frog Guest | Croakid Amphibonaut has flying as long as you control a stickered permanent. 4/3 |
Scourge of the Nobilis | 2R/W | Enchantment — Aura | Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) |
Mask of Avacyn | 2 | Artifact — Equipment | Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3} |
Wolfir Silverheart | 3GG | Creature — Wolf Warrior | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. 4/4 |
Territorial Gorger | 3R | Creature — Gremlin | Trample Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. 2/2 |
Gift of the Deity | 4B/G | Enchantment — Aura | Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. |
Instruments of War | 4 | Artifact | Flash As Instruments of War enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. |