M:tG card similarity search
1UU · Instant
Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
Name | Mana | Type | Text |
---|---|---|---|
Desecrated Earth | 4B | Sorcery | Destroy target land. Its controller discards a card. |
Illusion of Choice | U | Instant | You choose how each player votes this turn. Draw a card. |
Key to the City | 2 | Artifact | {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card. |
Fathom Mage | 2GU | Creature — Human Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. 1/1 |
Refocus | 1U | Instant | Untap target creature. Draw a card. |
Clockwork Fox | 3 | Artifact Creature — Fox | When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. 3/2 |
Wall of Omens | 1W | Creature — Wall | Defender When Wall of Omens enters the battlefield, draw a card. 0/4 |
Drainpipe Vermin | B | Creature — Rat | When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card. 1/1 |
Double Major | GU | Instant | Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) |
Chronicler of Heroes | 1GW | Creature — Centaur Wizard | When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. 3/3 |