Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bag Check

1UU · Instant

Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.

Similar cards

Color identity:
NameManaTypeText
Balance of Power 3UUSorcery If target opponent has more cards in hand than you, draw cards equal to the difference.
Master of Winds 2UUCreature — Sphinx Wizard Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4
Out Cold 3UInstant This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Hidden Horror 1BBCreature — Horror When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. 4/4
Grid Monitor 4Artifact Creature — Construct You can't cast creature spells. 4/6
Noggin Whack 2BBTribal Sorcery — Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
Tome Raider 2UCreature — Faerie Flying When Tome Raider enters the battlefield, draw a card. 1/1
Grim Backwoods Land {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Riptide Pilferer 1UCreature — Merfolk Rogue Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
Magus of the Library GGCreature — Human Wizard {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. 1/1
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