M:tG card similarity search
1UU · Instant
Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
Name | Mana | Type | Text |
---|---|---|---|
Goblin Picker | 1R | Creature — Goblin | {R}, {T}, Discard a card: Draw a card. 2/2 |
Grip of Amnesia | 1U | Instant | Counter target spell unless its controller exiles all cards from their graveyard. Draw a card. |
Hindering Light | WU | Instant | Counter target spell that targets you or a permanent you control. Draw a card. |
Keep Safe | 1U | Instant | Counter target spell that targets a permanent you control. Draw a card. |
Mistfolk | UU | Creature — Illusion | {U}: Counter target spell that targets Mistfolk. 1/2 |
Rummaging Goblin | 2R | Creature — Goblin Rogue | {T}, Discard a card: Draw a card. 1/1 |
Cephalid Looter | 2U | Creature — Cephalid Rogue | {T}: Target player draws a card, then discards a card. 2/1 |
Moria Scavenger | 1BR | Creature — Orc Rogue | Deathtouch, haste {T}, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/4 |
Geier Reach Sanitarium | Legendary Land | {T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card. | |
Scatter to the Winds | 1UU | Instant | Counter target spell. Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |