M:tG card similarity search
3G · Creature — Dwarf
Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Blessed Orator | 3W | Creature — Human Cleric | Other creatures you control get +0/+1. 1/4 |
Delver's Torch | 1W | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Profane Prayers | 2BB | Sorcery | Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield. |
Champion of Dusk | 3BB | Creature — Vampire Knight | When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. 4/4 |
Glade Gnarr | 5G | Creature — Beast | Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. 4/4 |
Affa Guard Hound | 2W | Creature — Dog | Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. 2/2 |
Task Force | 2W | Creature — Human Rebel | Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. 1/3 |
Bog Gnarr | 4G | Creature — Beast | Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. 2/2 |
Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. |
capital offense | 2BB | instant | target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.) |