M:tG card similarity search
1W · Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Name | Mana | Type | Text |
---|---|---|---|
Renounce the Guilds | 1W | Instant | Each player sacrifices a multicolored permanent. |
Chaotic Backlash | 4R | Instant | Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control. |
Discerning Financier | 2W | Creature — Human Noble | At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. 2/3 |
Tibalt, the Fiend-Blooded | RR | Legendary Planeswalker — Tibalt | [+1]: Draw a card, then discard a card at random. [−4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [−6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Loyalty 2 |
Inquisition | 2B | Sorcery | Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand. |
Ruination | 3R | Sorcery | Destroy all nonbasic lands. |
Slum Reaper | 3B | Creature — Horror | When Slum Reaper enters the battlefield, each player sacrifices a creature. 4/2 |
Ankh of Mishra | 2 | Artifact | Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. |
Lush Growth | G | Enchantment — Aura | Enchant land Enchanted land is a Mountain, Forest, and Plains. |
Hollow Marauder | 6B | Creature — Specter Rogue | This spell costs {1} less to cast for each creature card in your graveyard. Flying When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card. 4/2 |