M:tG card similarity search
2WW · Sorcery
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Name | Mana | Type | Text |
---|---|---|---|
Gone Missing | 4U | Sorcery | Put target permanent on top of its owner's library. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Narrow Escape | 2W | Instant | Return target permanent you control to its owner's hand. You gain 4 life. |
Temporal Spring | 1GU | Sorcery | Put target permanent on top of its owner's library. |
Abyssal Horror | 4BB | Creature — Horror | Flying When Abyssal Horror enters the battlefield, target player discards two cards. 2/2 |
Ass Whuppin' | 1WB | Sorcery | Destroy target silver-bordered or acorn permanent in any game you can see from your seat. |
Turf War | 4R | Enchantment | When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls. Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it. |
Chaos Balor | 3RR | Creature — Demon | Flying Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player. • Target player discards all the cards in their hand, then seeks that many nonland cards. • Chaos Balor deals 2 damage to target player and they create two Treasure tokens. • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. 4/5 |
Mind Ravel | 2B | Sorcery | Target player discards a card. Draw a card at the beginning of the next turn's upkeep. |
Cache Raiders | 3UU | Creature — Merfolk Rogue | At the beginning of your upkeep, return a permanent you control to its owner's hand. 4/4 |
Hopeless Nightmare | B | Enchantment | When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. {2}{B}: Sacrifice Hopeless Nightmare. |