Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Balancing Act

2WW · Sorcery

Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.

Similar cards

Color identity:
NameManaTypeText
Prismatic Ending XWSorcery Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
Drift of the Dead 3BCreature — Wall Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. */*
Ego Drain BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Corpse Traders 3BCreature — Human Rogue {2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. 3/3
Humiliate WBSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
Truss, Chief Engineer UBLegendary Creature — Vedalken Rogue Employee Whenever Truss, Chief Engineer enters the battlefield or another creature dies, put a hack counter on Truss. {2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one. 1/3
An-Havva Constable 1GGCreature — Human An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. 2/1+*
Mesmeric Orb 2Artifact Whenever a permanent becomes untapped, that permanent's controller mills a card.
Into the Night 3RSorcery It becomes night. Discard any number of cards, then draw that many cards plus one.
Aether Barrier 2UEnchantment Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.
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