Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Balancing Act

2WW · Sorcery

Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.

Similar cards

Color identity:
NameManaTypeText
Awakened Amalgam 4Artifact Creature — Golem Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control. */*
The First Tyrannic War 2GUREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control. II, III — Double the number of each kind of counter on target creature you control.
Thundercloud Shaman 3RRCreature — Giant Shaman When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. 4/4
Spellscorn Coven 3BCreature — Faerie Warlock Flying When Spellscorn Coven enters the battlefield, each opponent discards a card. 2/3
Beast of Burden 6Artifact Creature — Golem Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. */*
Introduction to Annihilation 5Sorcery — Lesson Exile target nonland permanent. Its controller draws a card.
Fade Away 2USorcery For each creature, its controller sacrifices a permanent unless they pay {1}.
Sanity Gnawers 1BRCreature — Rat When Sanity Gnawers enters the battlefield, target player discards a card at random. 1/1
Maulfist Revolutionary 1GGCreature — Human Warrior Trample When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. 3/3
Wei Night Raiders 2BBCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. 2/2
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