M:tG card similarity search
2B · Creature — Phyrexian Berserker
Kicker {R} (You may pay an additional {R} as you cast this spell.) Menace When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Sauron, the Lidless Eye | 3BR | Legendary Creature — Avatar Horror | When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. 4/4 |
| Synthetic Destiny | 4UU | Instant | Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. |
| Molten Collapse | BR | Sorcery | Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) • Destroy target creature or planeswalker. • Destroy target noncreature, nonland permanent with mana value 1 or less. |
| Sleeper Dart | 2 | Artifact | When Sleeper Dart enters the battlefield, draw a card. {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step. |
| Minn, Wily Illusionist | 1UU | Legendary Creature — Gnome Wizard | Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield. 1/3 |
| Daybreak Combatants | 2R | Creature — Human Warrior | Haste When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
| Sin Prodder | 2R | Creature — Devil | Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. 3/2 |
| Shambling Swarm | 1BBB | Creature — Horror | When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. 3/3 |
| Realm-Scorcher Hellkite | 4RR | Creature — Dragon | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying, haste When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. {1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. 4/6 |
| Knights' Charge | 1WB | Enchantment | Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. |