M:tG card similarity search
XRR · Creature — Hydra
Balduvian Hydra enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep. 0/1
Name | Mana | Type | Text |
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Enduring Scalelord | 4GW | Creature — Dragon | Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. 4/4 |
Sporeback Troll | 3G | Creature — Troll Mutant | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it. 0/0 |
Spincrusher | 2 | Artifact Creature — Construct | Whenever Spincrusher blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn. 0/2 |
Swarm Shambler | G | Creature — Fungus Beast | Swarm Shambler enters the battlefield with a +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. {1}, {T}: Put a +1/+1 counter on Swarm Shambler. 0/0 |
Light of Sanction | 1WW | Enchantment | Prevent all damage that would be dealt to creatures you control by sources you control. |
Heart of Light | 2W | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. |
Knights of Dol Amroth | 3U | Creature — Human Knight | Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth. 3/3 |
Raka Disciple | R | Creature — Minotaur Wizard | {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. {U}, {T}: Target creature gains flying until end of turn. 1/1 |
Fog Bank | 1U | Creature — Wall | Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2 |
Dirtcowl Wurm | 4G | Creature — Wurm | Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. 3/4 |