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17 May 2024: Card library updated.

Balduvian Warlord

3R · Creature — Human Barbarian

{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step. 3/2

Similar cards

Color identity:
NameManaTypeText
Gustcloak Harrier 1WWCreature — Bird Soldier Flying Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. 2/2
Gustcloak Skirmisher 3WCreature — Bird Soldier Flying Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. 2/3
Gustcloak Savior 4WCreature — Bird Soldier Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. 3/4
Amphibious Kavu 2GCreature — Kavu Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. 2/2
Lone Wolf 2GCreature — Wolf You may have Lone Wolf assign its combat damage as though it weren't blocked. 2/2
Wolf Pack 6GGCreature — Wolf You may have Wolf Pack assign its combat damage as though it weren't blocked. 7/6
Enduring Victory 4WInstant Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Pride of Lions 3GGCreature — Cat You may have Pride of Lions assign its combat damage as though it weren't blocked. 4/4
Ageless Sentinels 3WCreature — Wall Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.) 4/4
Infinite Authority WWWEnchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
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