M:tG card similarity search
1B · Enchantment Creature — Spirit
Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Cackling Witch | 1B | Creature — Human Spellshaper | {X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. 1/1 |
| Tribute to the Wild | 1G | Instant | Each opponent sacrifices an artifact or enchantment. |
| Kessig Wolf Run | Land | {T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. | |
| Vampire Champion Fury | Stickers | {TK}{TK} — Hellbent — This creature gets +3/+3 as long as you have no cards in hand. {TK}{TK}{TK}{TK} — {2}, Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power. {TK}{TK} — 1/5 {TK}{TK}{TK} — 6/3 | |
| Gaea's Might | G | Instant | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
| Might of Alara | G | Instant | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
| Power Armor | 4 | Artifact | Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
| Roving Keep | 7 | Artifact Creature — Wall | Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7 |
| Territorial Gorger | 3R | Creature — Gremlin | Trample Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. 2/2 |
| Ring of Kalonia | 2 | Artifact — Equipment | Equipped creature has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |