Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Balloon Peddler

2U · Creature — Human Spellshaper

{U}, {T}, Discard a card: Target creature gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Bitter Reunion 1REnchantment When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards. {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.
Crossbow Ambush GInstant Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Desolate Lighthouse Land {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.
Fabled Path of Searo Point Legendary Land — Mountain {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn.
Grotesque Hybrid 4BCreature — Zombie Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. 3/3
Wild Mongrel 1GCreature — Dog Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. 2/2
Harbin, Vanguard Aviator WULegendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2
Act of Treason 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Song-Mad Treachery 3RRSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Take Up the Shield 1WInstant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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