M:tG card similarity search
3WW · Creature — Human Warrior
Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Ohran Yeti | 3R | Snow Creature — Yeti | {2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
Reyav, Master Smith | RW | Legendary Creature — Dwarf Artificer | Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. 2/2 |
Kessig Wolf | 2R | Creature — Wolf | {1}{R}: Kessig Wolf gains first strike until end of turn. 3/1 |
Quick Draw | R | Instant | Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn. |
Terror of Mount Velus | 5RR | Creature — Dragon | Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. 5/5 |
Renegade Warlord | 4R | Creature — Human Soldier | First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. 3/3 |
Odric, Lunarch Marshal | 3W | Legendary Creature — Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3 |
War-Spike Changeling | 3R | Creature — Shapeshifter | Changeling (This card is every creature type.) {R}: War-Spike Changeling gains first strike until end of turn. 3/3 |
Splatter Thug | 2R | Creature — Human Warrior | First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2/2 |
Moorland Inquisitor | 1W | Creature — Human Soldier | {2}{W}: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/2 |