M:tG card similarity search
2W · Creature — Kithkin Soldier
First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. 2/2
Name | Mana | Type | Text |
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Favorable Destiny | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) |
Hat Trick | 1W | Instant | Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn. |
Woodborn Behemoth | 3GG | Creature — Elemental | As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) 4/4 |
Militant Inquisitor | 2W | Creature — Human Cleric | Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3 |
Radiant Essence | 1GW | Creature — Spirit | Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3 |
Expedition Healer | 1W | Creature — Kor Cleric | Vigilance Expedition Healer has lifelink as long as you control another Cleric. 2/2 |
Anax and Cymede | 1RW | Legendary Creature — Human Soldier | First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn. 3/2 |
Warden of the Beyond | 2W | Creature — Human Wizard | Vigilance (Attacking doesn't cause this creature to tap.) Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile. 2/2 |
Xathrid Slyblade | 2B | Creature — Human Assassin | Hexproof (This creature can't be the target of spells or abilities your opponents control.) {3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.) 2/1 |
Fervent Strike | R | Instant | Target creature gets +1/+0 and gains first strike and haste until end of turn. |