Card Codex

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17 May 2024: Card library updated.

Balmor, Battlemage Captain

UR · Legendary Creature — Bird Wizard

Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Mentor of Evos Isle 2UCreature — Bird Wizard Flying When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying. 2/1
Growth Cycle 1GInstant Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Tidespout Tyrant 5UUUCreature — Djinn Flying Whenever you cast a spell, return target permanent to its owner's hand. 5/5
Assquatch 4RCreature — Donkey Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 3.5/3.5
Elderwood Scion 3GWCreature — Elemental Trample, lifelink Spells you cast that target Elderwood Scion cost {2} less to cast. Spells your opponents cast that target Elderwood Scion cost {2} more to cast. 4/4
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Rakdos, the Muscle 2BBRLegendary Creature — Demon Mercenary Flying, trample Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. 6/5
Royal Trooper 2WCreature — Human Soldier Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2
Shu Defender 2WCreature — Human Soldier Whenever Shu Defender blocks, it gets +0/+2 until end of turn. 2/2
Town Sentry 2WCreature — Human Soldier Whenever Town Sentry blocks, it gets +0/+2 until end of turn. 2/2
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