M:tG card similarity search
UR · Legendary Creature — Bird Wizard
Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Glaze Fiend | 1B | Artifact Creature — Illusion | Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. 0/1 |
| Pendrell Drake | 3U | Creature — Drake | Flying Cycling {2} ({2}, Discard this card: Draw a card.) 2/3 |
| Shimmerscale Drake | 4U | Creature — Drake | Flying Cycling {2} ({2}, Discard this card: Draw a card.) 3/4 |
| Helm of the Gods | 1 | Artifact — Equipment | Equipped creature gets +1/+1 for each enchantment you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Adaptive Sporesinger | 2G | Creature — Phyrexian Druid | Vigilance When Adaptive Sporesinger enters the battlefield, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2 |
| Shelter | 1W | Instant | Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
| Turbo-Thwacking Auto-Hammer | Artifact — Contraption | Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. | |
| Barrow Naughty | 1B | Creature — Faerie | Flying Barrow Naughty has lifelink as long as you control another Faerie. {2}{B}: Barrow Naughty gets +1/+0 until end of turn. 1/3 |
| Return the Favor | RR | Instant | Spree (Choose one or more additional costs.) + {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. + {1} — Change the target of target spell or ability with a single target. |
| Augur of Bolas | 1U | Creature — Merfolk Wizard | When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 1/3 |