Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bandage

W · Instant

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Whirling Dervish GGCreature — Human Monk Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. 1/1
Harmonious Emergence 3GEnchantment — Aura Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Gryff Vanguard 4UCreature — Human Knight Flying When Gryff Vanguard enters the battlefield, draw a card. 3/2
Fiery Cannonade 2RInstant Fiery Cannonade deals 2 damage to each non-Pirate creature.
Deem Worthy 4RInstant Deem Worthy deals 7 damage to target creature. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
Breath Weapon 2RInstant Breath Weapon deals 2 damage to each non-Dragon creature.
Bargain 2WSorcery Target opponent draws a card. You gain 7 life.
Reparations 1WUEnchantment Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Chains of Mephistopheles 1BEnchantment If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
Aphotic Wisps BInstant Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.
Page 144