Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bandage

W · Instant

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Saving Grace 1WEnchantment — Aura Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.
Prismatic Ward 1WEnchantment — Aura Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Demonic Torment 2BEnchantment — Aura Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature.
Rasputin Dreamweaver 4WULegendary Creature — Human Wizard Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add {C}. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. 4/1
Phantom Centaur 2GGCreature — Centaur Spirit Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0
Kiora, the Crashing Wave 2GULegendary Planeswalker — Kiora [+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. [−1]: Draw a card. You may play an additional land this turn. [−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token." Loyalty 2
Whippoorwill GCreature — Bird {G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature. 1/1
Ivory Charm WInstant Choose one — • All creatures get -2/-0 until end of turn. • Tap target creature. • Prevent the next 1 damage that would be dealt to any target this turn.
Suppressor Skyguard 2WUCreature — Human Knight Flying Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat. 2/4
Obscuring Haze 2GInstant If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.
Page 36