M:tG card similarity search
3 · Artifact
Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Quick Study | 2U | Instant | Draw two cards. |
Touch of Brilliance | 3U | Sorcery | Draw two cards. |
Weave Fate | 3U | Instant | Draw two cards. |
Chemister's Insight | 3U | Instant | Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Elven Rite | 1G | Sorcery | Distribute two +1/+1 counters among one or two target creatures. |
Timestream Navigator | 1U | Creature — Human Pirate Wizard | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {2}{U}{U}, {T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing. 1/1 |
Murasa Ranger | 3G | Creature — Human Warrior Ranger | Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. 3/3 |
Copper Myr | 2 | Artifact Creature — Myr | {T}: Add {G}. 1/1 |
Gold Myr | 2 | Artifact Creature — Myr | {T}: Add {W}. 1/1 |
Iron Myr | 2 | Artifact Creature — Myr | {T}: Add {R}. 1/1 |