M:tG card similarity search
1UU · Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Octoprophet | 3U | Creature — Octopus | When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/3 |
Aether Sting | 3R | Enchantment | Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player. |
Abandoned Sarcophagus | 3 | Artifact | You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead. |
Hierophant Bio-Titan | 10GG | Creature — Tyranid | Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way. Vigilance, reach, ward {2} Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less. 12/12 |
Seize the Secrets | 2U | Sorcery | This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards. |
Darkslick Drake | 2UU | Creature — Phyrexian Drake | Flying When Darkslick Drake dies, draw a card. 2/4 |
Feast of Blood | 1B | Sorcery | Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
Gloomfang Mauler | 5BB | Creature — Nightmare | Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Menace 5/5 |
Laid to Rest | 3G | Enchantment | Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. |
Honden of Seeing Winds | 4U | Legendary Enchantment — Shrine | At the beginning of your upkeep, draw a card for each Shrine you control. |