M:tG card similarity search
1UU · Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Due Respect | 1W | Instant | Permanents enter the battlefield tapped this turn. Draw a card. |
Blastoderm | 2GG | Creature — Beast | Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 5/5 |
Call to Heel | 1U | Instant | Return target creature to its owner's hand. Its controller draws a card. |
Ral, Storm Conduit | 2UR | Legendary Planeswalker — Ral | Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. [+2]: Scry 1. [−2]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Loyalty 4 |
Martyr's Cry | WW | Sorcery | Exile all white creatures. For each creature exiled this way, its controller draws a card. |
Automatic Librarian | 3 | Artifact Creature — Construct | When Automatic Librarian enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/2 |
Viridescent Wisps | G | Instant | Target creature becomes green and gets +1/+0 until end of turn. Draw a card. |
Illusionist's Stratagem | 3U | Instant | Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card. |
Tales of Master Seshiro | 4G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Delaying Shield | 3W | Enchantment | If damage would be dealt to you, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. |