Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bane's Contingency

1UU · Instant

Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

Similar cards

Color identity:
NameManaTypeText
Sunken Field 1UEnchantment — Aura Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}."
Purelace WInstant Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Serum Sovereign 4UCreature — Phyrexian Sphinx Flying Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2. 4/4
Season of Growth 1GEnchantment Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.
Disappearing Act 1UUInstant As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell.
Jhoira, Weatherlight Captain 2URLegendary Creature — Human Artificer Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) 3/3
Perplexing Chimera 4UEnchantment Creature — Chimera Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.) 3/3
Poison the Cup 1BBInstant Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
Edgewall Innkeeper GCreature — Human Peasant Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1
Page 42