Card Codex

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17 May 2024: Card library updated.

Bane's Invoker

1W · Creature — Human Cleric

Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Reckless Stormseeker 2RCreature — Human Werewolf At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3
Everflame Eidolon 1REnchantment Creature — Spirit Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1
Tower of the Magistrate Land {T}: Add {C}. {1}, {T}: Target creature gains protection from artifacts until end of turn.
Blade Sliver 2RCreature — Sliver All Sliver creatures get +1/+0. 2/2
Bonesplitter Sliver 3RCreature — Sliver All Sliver creatures get +2/+0. 2/2
Might Sliver 4GCreature — Sliver All Sliver creatures get +2/+2. 2/2
Muscle Sliver 1GCreature — Sliver All Sliver creatures get +1/+1. 1/1
Plated Sliver WCreature — Sliver All Sliver creatures get +0/+1. 1/1
Sinew Sliver 1WCreature — Sliver All Sliver creatures get +1/+1. 1/1
Watcher Sliver 3WCreature — Sliver All Sliver creatures get +0/+2. 2/2
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