Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Baneblade Scoundrel

3B · Creature — Human Rogue Werewolf

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3

Similar cards

Color identity:
NameManaTypeText
Gang of Elk 5GCreature — Elk Beast Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4
Aisling Leprechaun GCreature — Faerie Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.) 1/1
Elvish Berserker GCreature — Elf Berserker Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 1/1
Chub Toad 2GCreature — Frog Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. 1/1
Flailing Drake 3GCreature — Drake Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. 2/3
Escaped Null 3BCreature — Zombie Berserker Lifelink Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn. 1/2
Tangle Asp 1GCreature — Snake Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. 1/2
Treefolk Mystic 3GCreature — Treefolk Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature. 2/4
Corrosive Ooze 1GCreature — Ooze Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. 2/2
Rock Basilisk 4RGCreature — Basilisk Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 4/5
Page 3