Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Banewasp Affliction

1B · Enchantment — Aura

Enchant creature When enchanted creature dies, that creature's controller loses life equal to its toughness.

Similar cards

Color identity:
NameManaTypeText
Mortis Dogs 3BCreature — Phyrexian Dog Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn. When Mortis Dogs dies, target player loses life equal to its power. 2/2
Stab Wound 2BEnchantment — Aura Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Infectious Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
Soulmates 2GEnchantment — Aura Enchant two creatures Enchanted creatures each get +1/+1 and have hexproof. When one of the enchanted creatures dies, destroy the other.
Skin Invasion REnchantment — Aura Enchant creature Enchanted creature attacks each combat if able. When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
The Doctor's Tomb Plane — Trenzalore If a creature would die, instead exile it and that creature's controller loses 2 life. Whenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.)
Dying Wish 1BEnchantment — Aura Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Bighorner Rancher 4GCreature — Human Ranger Vigilance {T}: Add an amount of {G} equal to the greatest power among creatures you control. Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control. 2/5
Urborg Syphon-Mage 2BCreature — Human Spellshaper {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. 2/2
Sheltering Word 1GInstant Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Page 5