M:tG card similarity search
2W · Enchantment
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
In Bolas's Clutches | 4UU | Legendary Enchantment — Aura | Enchant permanent You control enchanted permanent. Enchanted permanent is legendary. |
Grip of Desolation | 4BB | Instant | Devoid (This card has no color.) Exile target creature and target land. |
Lyev Decree | 1W | Sorcery | Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) |
Spine of Ish Sah | 7 | Artifact | When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. |
Sandsteppe Scavenger | 4G | Creature — Dog Scout | When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 2/2 |
Final Judgment | 4WW | Sorcery | Exile all creatures. |
Rishadan Cutpurse | 2U | Creature — Human Pirate | When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay {1}. 1/1 |
Rishadan Footpad | 3U | Creature — Human Pirate | When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay {2}. 2/2 |
Guardian Archon | 4WW | Creature — Archon | Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5 |
Return of the Nightstalkers | 5BB | Sorcery | Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. |