M:tG card similarity search
WW · Sorcery
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
Name | Mana | Type | Text |
---|---|---|---|
Basri Ket | 1WW | Legendary Planeswalker — Basri | [+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. [−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. [−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." Loyalty 3 |
Gnomeball Machine | Artifact — Contraption | Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens. | |
Kalemne's Captain | 3WW | Creature — Giant Soldier | Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments. 5/5 |
Roc Egg | 2W | Creature — Bird Egg | Defender (This creature can't attack.) When Roc Egg dies, create a 3/3 white Bird creature token with flying. 0/3 |
Afterlife | 2W | Instant | Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying. |
Malcator, Purity Overseer | 1WU | Legendary Creature — Phyrexian Elephant Wizard | When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. 1/1 |
Echoing Calm | 1W | Instant | Destroy target enchantment and all other enchantments with the same name as that enchantment. |
Worthy Knight | 1W | Creature — Human Knight | Whenever you cast a Knight spell, create a 1/1 white Human creature token. 2/2 |
Mascot Exhibition | 7 | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. |
Akim, the Soaring Wind | 2URW | Legendary Creature — Bird Dinosaur | Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. 3/4 |