M:tG card similarity search
5W · Instant
Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Name | Mana | Type | Text |
---|---|---|---|
Shimmer Myr | 3 | Artifact Creature — Myr | Flash You may cast artifact spells as though they had flash. 2/2 |
Seek the Wilds | 1G | Sorcery | Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
Countless Gears Renegade | 1W | Creature — Dwarf Artificer | Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. 2/2 |
Arteeoh, Dread Scavenger | 1BGU | Legendary Artifact Creature — Robot | Flying, deathtouch Whenever Arteeoh deals combat damage to a player, you may exchange control of two other target artifacts. When you do, create a token that's a copy of target artifact you don't control, except it's a 1/1 green Squirrel creature token in addition to its other colors and types. 3/3 |
Memory Deluge | 2UU | Instant | Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Defensive Stance | U | Enchantment — Aura | Enchant creature Enchanted creature gets -1/+1. |
Dimensional Infiltrator | 1U | Creature — Eldrazi | Devoid (This card has no color.) Flash Flying {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) 2/1 |
Roar of Reclamation | 5WW | Sorcery | Each player returns all artifact cards from their graveyard to the battlefield. |
Believe | 4G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. |
Stamina | 2G | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. |