M:tG card similarity search
5W · Instant
Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Name | Mana | Type | Text |
---|---|---|---|
Rebel Informer | 2B | Creature — Human Mercenary Rebel | Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target nontoken Rebel on the bottom of its owner's library. 1/2 |
Kotori, Pilot Prodigy | 1WU | Legendary Creature — Moonfolk Pilot | Vehicles you control have crew 2. At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn. 2/4 |
Flicker of Fate | 1W | Instant | Exile target creature or enchantment, then return it to the battlefield under its owner's control. |
Skilled Animator | 2U | Creature — Human Artificer | When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. 1/3 |
Wild Celebrants | 3RR | Creature — Satyr | When Wild Celebrants enters the battlefield, you may destroy target artifact. 5/3 |
Missy | 3UBR | Legendary Creature — Time Lord Rogue | Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues. 4/5 |
Jackknight | 1W | Artifact Creature — Cyborg Knight | Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. 1/1 |
Sensor Splicer | 4W | Creature — Phyrexian Artificer | When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have vigilance. 1/1 |
Fool's Demise | 4U | Enchantment — Aura | Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. |
Reprocess | 2BB | Sorcery | Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. |