Card Codex

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17 May 2024: Card library updated.

Banishment

3W · Enchantment

Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.

Similar cards

Color identity:
NameManaTypeText
Giant Mana Cake Stickers {TK}{TK} — When this permanent leaves the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {TK}{TK}{TK}{TK} — When this permanent dies, destroy target nonland permanent. {TK}{TK} — 3/3 {TK}{TK}{TK} — 6/2
Capricious Efreet 4RRCreature — Efreet At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. 6/4
Leyline of Singularity 2UUEnchantment If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary.
Zzzyxas's Abyss 1BBEnchantment At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
Scrambleverse 6RRSorcery For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Perilous Vault 4Artifact {5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
Echoing Truth 1UInstant Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Winnow 1WInstant Destroy target nonland permanent if another permanent with the same name is on the battlefield. Draw a card.
Oblivion Ring 2WEnchantment When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Archon of the Triumvirate 5WUCreature — Archon Flying Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/5
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