Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Banishment Decree

3WW · Instant

Put target artifact, creature, or enchantment on top of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Scorched Ruins Land If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}.
Equestrian Skill 3GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample.
Entangler 2WWEnchantment — Aura Enchant creature Enchanted creature can block any number of creatures.
Callous Dismissal 1USorcery Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Crush Contraband 3WInstant Choose one or both — • Exile target artifact. • Exile target enchantment.
Thran Spider 3Artifact Creature — Spider Reach When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4
Nissa's Zendikon 3GEnchantment — Aura Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.
Crime Novelist 2RCreature — Goblin Bard Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}. 1/3
Crown of Suspicion 1BEnchantment — Aura Enchant creature Enchanted creature gets +2/-1. Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.
Hijack 1RRSorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
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