Card Codex

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17 May 2024: Card library updated.

Bant Battlemage

2W · Creature — Human Wizard

{G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Unlikely Aid 1BInstant Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Alchemist's Gift BInstant Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Survive the Night 2WInstant Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Hackrobat 1BRCreature — Human Rogue Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) {B}: Hackrobat gains deathtouch until end of turn. {R}: Hackrobat gets +2/-2 until end of turn. 2/3
Built to Smash RInstant Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Raking Claws 1RInstant Target creature gains double strike until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Stave Off WInstant Target creature gains protection from the color of your choice until end of turn.
Miner's Bane 4RRCreature — Elemental {2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 6/3
Moniker Mage 2UCreature — Human Wizard {U}, Say your middle name: Moniker Mage gains shroud until end of turn. {U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn. 2/2
Crash Through RSorcery Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
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