M:tG card similarity search
GWU · Instant
Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.
Name | Mana | Type | Text |
---|---|---|---|
Saw | 1B | Sorcery | Destroy target creature. Its controller creates two 1/2 red Half creature tokens. |
Taigam, Ojutai Master | 2WU | Legendary Creature — Human Monk | Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) 3/4 |
Succumb to the Cold | 2U | Instant | Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
Loathsome Curator | 4B | Creature — Gorgon Wizard | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Menace When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. 5/4 |
Feast of Dreams | 1B | Instant | Destroy target enchanted creature or enchantment creature. |
Elder Cathar | 2W | Creature — Human Soldier | When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. 2/2 |
Gilt-Leaf Winnower | 3BB | Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. 4/3 |
Blue Sun's Zenith | XUUU | Instant | Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. |
Sanwell, Avenger Ace | 1W | Legendary Creature — Human Pilot | As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. 3/1 |
Feed the Swarm | 1B | Sorcery | Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. |