M:tG card similarity search
GWU · Instant
Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.
Name | Mana | Type | Text |
---|---|---|---|
Coral Fighters | 1U | Creature — Merfolk Soldier | Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. 1/1 |
Hive Mind | 5U | Enchantment | Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. |
Ashmouth Dragon | Creature — Dragon | Flying Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4 | |
Call to the Void | 4B | Sorcery | Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way. |
Vedalken Engineer | 1U | Creature — Vedalken Artificer | {T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts. 1/1 |
Sphinx's Decree | 1W | Sorcery | Each opponent can't cast instant or sorcery spells during that player's next turn. |
Mangara's Tome | 5 | Artifact | When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. |
Ashnod's Intervention | B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." |
Meletis Charlatan | 2U | Creature — Human Wizard | {2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy. 2/3 |
Sandstalker Moloch | 1GG | Creature — Lizard | Flash When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 4/2 |