Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bar Entry

3W · Instant

Choose one — • Destroy target creature with power 4 or greater. • Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)

Similar cards

Color identity:
NameManaTypeText
Merciless Eviction 4WBSorcery Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.
Artful Takedown 2UBInstant Choose one or both — • Tap target creature. • Target creature gets -2/-4 until end of turn.
Grab the Reins 3RInstant Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)
Hero's Demise 1BInstant Destroy target legendary creature.
Wretched Banquet BSorcery Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
Unliving Psychopath 2BBCreature — Zombie Assassin {B}: Unliving Psychopath gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. 0/4
Flourishing Strike 1GInstant Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)
Applied Biomancy GUInstant Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand.
Silumgar Assassin 1BCreature — Human Assassin Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1
Argivian Welcome WUInstant Destroy up to one target creature with power 4 or greater. Choose a nonland card in your hand. It perpetually gains flash.
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