Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bar Entry

3W · Instant

Choose one — • Destroy target creature with power 4 or greater. • Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)

Similar cards

Color identity:
NameManaTypeText
Demolish 3RSorcery Destroy target artifact or land.
Sunder from Within 2RRSorcery — Arcane Destroy target artifact or land.
By Elspeth's Command 2WEnchantment At the beginning of combat on your turn, choose one that wasn't chosen during your last combat — • Up to one target Soldier perpetually gets +1/+1 and gains flying. • Choose a Soldier card in your hand. It perpetually gets +1/+1 and gains vigilance. • Create a 1/1 colorless Soldier artifact creature token.
Borrowed Grace 2WInstant Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
Aid the Fallen 1BSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand.
Spring Cleaning 1GInstant Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Purphoros's Intervention XRSorcery Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros's Intervention deals twice X damage to target creature or planeswalker.
A-You Come to a River 2USorcery Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Recuperate 3WInstant Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn.
Fortify 2WInstant Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
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