M:tG card similarity search
3W · Instant
Choose one — • Destroy target creature with power 4 or greater. • Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)
Name | Mana | Type | Text |
---|---|---|---|
Wall of Corpses | 1B | Creature — Wall | Defender (This creature can't attack.) {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. 0/2 |
End Hostilities | 3WW | Sorcery | Destroy all creatures and all permanents attached to creatures. |
Nezumi Shadow-Watcher | B | Creature — Rat Warrior | Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja. 1/1 |
Daraja Griffin | 3W | Creature — Griffin | Flying Sacrifice Daraja Griffin: Destroy target black creature. 2/2 |
Smash | 2R | Instant | Destroy target artifact. Draw a card. |
Stalking Assassin | 1UB | Creature — Human Assassin | {3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. 1/1 |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
Noxious Hydra Breath | Sorcery | Choose one — Noxious Hydra Breath deals 5 damage to each player; or destroy each tapped non-Head creature. | |
Glimpse the Core | 1G | Sorcery | Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped. |
Citadel Siege | 2WW | Enchantment | As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. |