M:tG card similarity search
1W · Legendary Creature — Human Advisor
History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.) Doctor's companion (You can have two commanders if the other is the Doctor.) 1/3
Name | Mana | Type | Text |
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Minas Tirith Garrison | 3U | Creature — Human Soldier | Minas Tirith Garrison's power is equal to the number of cards in your hand. Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way. */5 |
Metallurgeon | 1W | Artifact Creature — Human Artificer | {W}, {T}: Regenerate target artifact. 1/2 |
Village Bell-Ringer | 2W | Creature — Human Scout | Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4 |
Boros Swiftblade | RW | Creature — Human Soldier | Double strike 1/2 |
Fencing Ace | 1W | Creature — Human Soldier | Double strike 1/1 |
Iroas's Champion | 1RW | Creature — Human Soldier | Double strike (This creature deals both first-strike and regular combat damage.) 2/2 |
Searing Spear Askari | 2R | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2 |
Thraben Doomsayer | 1WW | Creature — Human Cleric | {T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. 2/2 |
Raddic, Tal Zealot | 2WB | Legendary Creature — Human Knight | Hexproof from white and from black Whenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook. 4/4 |
Graceblade Artisan | 2W | Creature — Human Monk | Graceblade Artisan gets +2/+2 for each Aura attached to it. 2/3 |