M:tG card similarity search
2R · Creature — Human Barbarian
{2}{R}, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Nine-Tail White Fox | 2U | Creature — Fox Spirit | Whenever Nine-Tail White Fox deals combat damage to a player, draw a card. 2/2 |
Captivating Cave | Land — Cave | {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery. | |
Cave of Temptation | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery. | |
Indentured Oaf | 3R | Creature — Ogre Warrior | Prevent all damage that Indentured Oaf would deal to red creatures. 4/3 |
Tuknir Deathlock | RRGG | Legendary Creature — Human Wizard | Flying {R}{G}, {T}: Target creature gets +2/+2 until end of turn. 2/2 |
Bloodmad Vampire | 2R | Creature — Vampire Berserker | Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/1 |
Searing Rays | 2R | Sorcery | Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. |
Undead Slayer | 2W | Creature — Human Cleric | {W}, {T}: Exile target Skeleton, Vampire, or Zombie. 2/2 |
Tomakul Honor Guard | 1G | Creature — Human Soldier | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1 |
Slith Firewalker | RR | Creature — Slith | Haste Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. 1/1 |