M:tG card similarity search
1R · Artifact — Equipment
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/-1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Rune of Might | 1G | Enchantment — Aura Rune | Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." |
Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Pang Tong, "Young Phoenix" | 1WW | Legendary Creature — Human Advisor | {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. 1/2 |
Goblin Taskmaster | R | Creature — Goblin | {1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Soulmates | 2G | Enchantment — Aura | Enchant two creatures Enchanted creatures each get +1/+1 and have hexproof. When one of the enchanted creatures dies, destroy the other. |
Meishin, the Mind Cage | 4UUU | Legendary Enchantment | All creatures get -X/-0, where X is the number of cards in your hand. |
Compelled Duel | 1G | Sorcery | Target creature gets +3/+3 until end of turn and must be blocked this turn if able. |
Emergent Growth | 3G | Sorcery | Target creature gets +5/+5 until end of turn and must be blocked this turn if able. |
Goblin Sledder | R | Creature — Goblin | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1 |
Mogg Raider | R | Creature — Goblin | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1 |