M:tG card similarity search
3 · Artifact
At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Name | Mana | Type | Text |
---|---|---|---|
Everdawn Champion | 1WW | Creature — Human Soldier | Prevent all combat damage that would be dealt to Everdawn Champion. 2/2 |
Marble Priest | 5 | Artifact Creature — Cleric | All Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls. 3/3 |
Solitary Confinement | 2W | Enchantment | At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you. |
Harmless Assault | 2WW | Instant | Prevent all combat damage that would be dealt this turn by attacking creatures. |
Armored Transport | 3 | Artifact Creature — Construct | Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1 |
Shieldmage Advocate | 2W | Creature — Human Cleric | {T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice. 1/3 |
Blessed Respite | 1G | Instant | Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn. |
Well-Laid Plans | 2U | Enchantment | Prevent all damage that would be dealt to a creature by another creature if they share a color. |
Kor Haven | Legendary Land | {T}: Add {C}. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. | |
Hindervines | 2G | Instant | Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. |