M:tG card similarity search
2GG · Creature — Elemental
When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Mother Bear | 1G | Creature — Bear | {3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery. 2/2 |
| Benefaction of Rhonas | 2G | Sorcery | Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. |
| Defiant Falcon | 1W | Creature — Rebel Bird | Flying {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/1 |
| Rise of the Varmints | 3G | Sorcery | Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Jötun Grunt | 1W | Creature — Giant Soldier | Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 4/4 |
| Thicket Elemental | 3GG | Creature — Elemental | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. 4/4 |
| Wakedancer | 2B | Creature — Human Shaman | Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token. 2/2 |
| Restoration Specialist | 1W | Creature — Dwarf Artificer | {W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand. 2/1 |
| Wishclaw Talisman | 1B | Artifact | Wishclaw Talisman enters the battlefield with three wish counters on it. {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn. |
| Goblin Girder Gang | 3R | Creature — Goblin Employee | Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4 |