M:tG card similarity search
2GG · Creature — Elemental
When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Time to Feed | 2G | Sorcery | Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) |
| Spellheart Chimera | 1UR | Creature — Chimera | Flying, trample Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard. */3 |
| Epic Experiment | XUR | Sorcery | Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard. |
| Oona, Queen of the Fae | 3U/BU/BU/B | Legendary Creature — Faerie Wizard | Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying. 5/5 |
| Sarevok's Tome | 4 | Artifact | When Sarevok's Tome enters the battlefield, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. |
| Rise of the Dread Marn | 2B | Instant | Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
| Ghost Quarter | Land | {T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | |
| Proper Laboratory Attire | 1 | Artifact — Equipment | Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2} |
| Gurmag Drowner | 3U | Creature — Naga Wizard | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. 2/4 |
| Vinesoul Spider | 1G | Creature — Elemental Spider | Reach At the beginning of your end step, put a random land card from your library into your graveyard. 3/2 |