Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Baron Sengir

5BBB · Legendary Creature — Vampire Noble

Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. 5/5

Similar cards

Color identity:
NameManaTypeText
Master of Dark Rites BCreature — Vampire Cleric {T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells. 1/1
Fell Shepherd 5BBCreature — Avatar Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn. 8/6
Serra Aviary 3WWorld Enchantment Creatures with flying get +1/+1.
Gravebane Zombie 3BCreature — Zombie If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead. 3/2
Blessed Sanctuary 3WWEnchantment Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Death-Priest of Myrkul 2BBCreature — Tiefling Cleric Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. 2/2
Lim-Dûl the Necromancer 5BBLegendary Creature — Human Wizard Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. 4/4
Subdue GInstant Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
Bloodmist Infiltrator 2BCreature — Vampire Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. 3/1
Arborea Pegasus 3WCreature — Pegasus Flying When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. 2/3
Page 298