Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Barreling Attack

2RR · Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

Similar cards

Color identity:
NameManaTypeText
Erstwhile Trooper 1BGCreature — Zombie Soldier Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn. 2/2
Nylea, God of the Hunt 3GLegendary Enchantment Creature — God Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn. 6/6
Shore Snapper 2BCreature — Beast {U}: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/2
Drana, Kalastria Bloodchief 3BBLegendary Creature — Vampire Shaman Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn. 4/4
Sorrow's Path Land {T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.
Thrill of the Hunt GInstant Target creature gets +1/+2 until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Wyluli Wolf 1GCreature — Wolf {T}: Target creature gets +1/+1 until end of turn. 1/1
Sea Troll 2UCreature — Troll {U}: Regenerate Sea Troll. Activate only if Sea Troll blocked or was blocked by a blue creature this turn. 2/1
Treefolk Mystic 3GCreature — Treefolk Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature. 2/4
Shinen of Life's Roar 1GCreature — Spirit All creatures able to block Shinen of Life's Roar do so. Channel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so. 1/2
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